Google stadia input lag reddit. Input lag differences .
Google stadia input lag reddit. Your input will go from your device, to the server, then back to your device every time you give controller input. Using third-party software called Nvidia Inspector, I capped the framerate on Metro Exodus and Destiny 2 to 60 fps when running them Network, visual quality, and input lag issues. Generally speaking, the best way to do this is to use the official Stadia Controller over WiFi, as I am very concerned about input lag, they claim its not noticeable, but if you watch stadia event where is a part where a guy plays some game on pc Their servers work fine. With vsync on I probably had something like 300ms input lag. Random, just for fun input lag test at 240fps on The Division 2 with a ping of 12 and 450mbps Wifi 6. Fifa 22 Input Lag on Stadia. I have kids and little free time. I'd exit the game and wait 30 minutes then try again if that doesn't work it could be how you inputs are setup on the devices. Unless everyone has 10 Gigabit internet available and we manage to get lag as low as local input lag, it will fail miserably every time. the computer (in this case, Google's Stadia server) will calculate multiple extra IS google stadia controller probably the best option to connect with Bluetooth and play on a smart TV. I’m used to playing D2 on 144hz locally. Though these days I play on my MacBook (2015) so I have keyboard access; though also using controller. The question is not if it's "too much input lag", but if it's enough more input lag than another console or PC to switch to the convenience of Stadia. If Stadia says, "Our users will send you input where we will add as much as [say] 300ms. 4ghz instead of 5 One of the best game on Stadia, it's also a good way to test your input lag, you need to be so precise and will repeat the same action so many times that could almost calculate the lag milliseconds when pressing the buttons. Reddit's source for news, pictures, reviews, videos, community insight, & anything related to none of the solution mentioned above is actually working, iv been playing fps game for years and can immediately recognize what is mouse raw input and what is not. Input lag with stadia controller?. If you're not close enough to a data center, then you're already at a disadvantage, as the latency may be high enough that input lag is a problem. So it also depends on the person. From my experience Stadia feels more responsive than GFN, i can really feel input lag on Geforce Now while aiming (which from my experience with Cloud gaming is where input lag is more noticeable) on Destiny I just can’t get it fixed. If the controller inputs are streamed over WiFi to the Google Stadia Input Lag FIX (info and links below). I'm hearing of lots of input lag on PC using other controllers, from people who didn't get their kit yet. umm there's a serious problem herefirst thing to check is your Internet connection tonight i am having crazy input lag on same setup. hence less input lag. However, I'm assuming a lot. Stadia needs more games, but GFN has some giant holes in the The server receives input from the client 150 ms after Event A has happened, which reflects an earlier game state. I just hope google is prepared for all the new players ;) EDIT: maybe 60fps may not be enough, I did some tests comparing Xbox One controller (official adapter, not Bluetooth) and Stadia controller and differences were 1 or even 0 frames. Stadia was accessible through Chromecast Ultra and Android TV devices, on personal computers via the Google Chrome web browser and other Chromium-based I believe Stadia’s most ardent supporters think there’s no input lag because they haven’t experienced higher-end gaming solutions, or perhaps just aren’t attuned to feeling the difference between 10 and 70 ms and don’t care. When I use the built in trackpad for the chromebook it works totally fine. I have both and wanted Stadia to be a revolution. Someone has linked to this thread from another place on reddit: [r/amd_stock] Having played Google Stadia for 5 hours today I can say that it simply works. Negative latency is a suite of techniques that Google will use to mitigate the lag between your screen and Stadia’s servers. the device sends it to the server over LAN or WIFI, when using WiFi there is even more lag. Input lag isn't normally an issue because the controller The way you mention your son playing Terraria and not having any lag and it looking great lol then you transition into talking about how much you love your Chromecast. The idea is that Stadia’s network of super-powerful gaming GPUs and CPUs will often have enough spare power for some clever tricks. Oh, and the While Google Stadia recommends 35Mpbs minimum for 4K gaming, we recommend at least 100Mbps (and 50Mbps for 1080p) if you want smooth play with a stable resolution. I usually play with my laptop or phone and it's imperceptible, but here I really notice it. This topic shows up on the top of Google's search results. Best bet is to purchase Google with YouTube TV. So in my case that's 8 ms GFN latency vs 26 ms Stadia latency. In fact, this is likely what is happening in They said something that the Stadia controller was going to have learn your "inputs" to reduce input lag and with it being "directly connected" to the server will also reduce Following the recent Google Stadia announcement, I decided to do a super simple game that lets you simulate the input lag you’d get while playing a streamed game. GFN has the edge in quantity of games, but it's not as much as people make it seem. i was playing around and i found this article Still pretty new to the subreddit and Reddit in general. . If you're sensitive at all to any input latency, you'll probably feel it on DOOM Eternal. I have the Google mesh network, 800-900 mb download, 7-10ms latency, I’m on 3 different devices - CCU, a bare bones windows chrome, and a souped up MBP chrome and I can’t even play tomb raider because the input lag is SO bad. I tried turning off HDR and reducing to 1080p, but I still have the lag. This isn't really Google's fault, but rather the way Microsoft has designed their input APIs to assume every controller is an Xbox controller. Playing a game on your system may have input lag but it will for the most part be a fixed amount of input lag that you can get accustomed to, but with streaming the latency is not just higher but it's also not fixed and is constantly fluctuating up and View community ranking In the Top 1% of largest communities on Reddit. Stadia supports 2 codecs (VP9 and H264). com Open. The bar is on the floor if /Terraria/ is your benchmark for "lag" I'm more concerned about input lag with Stadia and multiplayer. Game Selection / Prices / Purchases. r/wiiu. What do you think is the reason this is happening (apart from the fact that it is pre-release software)? View community ranking In the Top 1% of largest communities on Reddit. Also, I'm not sure if making settings changes while in game mode will matter. Edit 2: swapped over to my chromecast i got free with the preorder promotion, and theres now 0 input lag with the same ethernet connection and controller so i suspect it may have been some form of hardware issue, ill keep an eye on it to see if the problem resurfaces. Even if Google has servers all over the US, I still don't believe they can Here’s how to make the most out of Google Stadia and troubleshoot common issues. For the lulz: I guess you could say you have "No input" lag. All Stadia games will be targeting 4K at 60FPS, but there were frequent framerate dips during my hands-on session. The private Google network handles almost 50% of all internet traffic in the world. I'm curious what everyone's thoughts are on how Google Stadia will change how we think about input lag. Archived post. However, maybe unsurprisingly, there are a lot of things The most important aspect of Stadia feeling natural is having minimal input lag. So you're saying the input lag from mouse and keyboard on Doom Eternal is down to codecs being used or mouse polling rates? Because I get horrible input lag on Doom using M+KB, but Division 2 using the same settings feels practically native on Stadia. Input Lag: Hard to say, and results may vary, but generally GeForce Now I’ve had lower input lag than Xcloud. " You can see this if you had the chance to play Thumper on Stadia. • • Edited . Thanks for the link. I'm worried this will be the norm and the Stadia controller doing direct wifi to View community ranking In the Top 1% of largest communities on Reddit. Google is now the destination of over 50% of mobile Internet traffic as they As on the title i am noticing a bit of input lag after the bluetooth firmware update. be/eaArtbd1LyoPUBG Controller Settings 2020: https://youtu. GTA 5, Call of Duty, and the recent Battlefield games are not on GFN either. Wasabi • Additional comment actions. I love Xcloud, but it’s a supplement to my Xbox. GeForce Now is a full on console/PC replacement. The stadia controller removes step 1 and replaces step 2. There's been a lot of talk about the input lag and for obvious reasons. But I think you lag because you might be on 2. youtube. #1 css_switchfoot. Input lag differences . MacBook is connected to network via a USB-Ethernet adapter. Stadia reintroduced gaming to me because it started up so fast, could be used nearly anywhere and had little to no initial start up cost. 4. " Then the devs go, "Okay, we'll allow timing windows that are much larger so the game feels good. Human beings are capable of noticing the input lag difference between a TV (20-30 ms) and a monitor (5-10 ms). com Get the Reddit app Scan this QR code to download the app now And even after 10 years now, they're still not at the level of Stadia. I have played on CCU connected to network via Ethernet. My Philips TV stadia app also suffers from severe input lag. You can change that to H264 in the extension settings. Arguably the two most important aspects you need to enjoy a game are responsive controls and good visuals. Seriously: Seems strange. Stadia isn't immune to these things either, but I get stuff like this in GFN often. Or check it out in the app stores not just the mouse input lag, but it starts to freak out the game. When I installed the Google Chrome Extension “The Stadia Plus,” all of my lag, stuttering, and View community ranking In the Top 1% of largest communities on Reddit. Google Stadia has fully realized game streaming better with the highest fidelity graphics and lowest input lag of any service I’ve ever used, but there are more features Google has promised that are on their way than are actually available on the service right now. But still thanks for sharing, people like you make Reddit a great place. The inputs on a PS4 will feel snappier versus Stadia in a lot of cases (this is coming from a PS4/PS5 player) but it shouldn't be a big difference This weekend I sideloaded stadia on the new google chromecast with google TV but noticed big input lag while using it with the stadia controller. Digital foundry compared the lag on Stadia with Xbox one X and found that Stadia had a lower input lag compared to XBox but higher compared to PC on Red dead redemption 2. " 5 - Google Stadia will have the potential to allow players to play games as soon as they unlock at midnight (or earlier) on release date, allowing players to jump in without any delay. the experience for me is being not so good. The gameplays feels heavier than in other platforms, there is a bit of input lag and the matchmaking on some hours is really bad, I cant find matchs at late night. there is still no way to actually make cyberpunk 2077 absolute mouse raw input, at least i didn't find one. Yes, it's an addon for chrome in the extensions store. Every device have a different amount of input lag, it could be the most expensive phone, and still have real bad input lag All consoles have some input lag in the order of milli seconds. You can Stadia Controller works best because it connects over wifi directly to the data center you're playing Stadia from. The point of Stadia was to get a lower-quality experience, with less of the upfront cost. I was afraid this would happen and I thought the best game to test it (from my collection) would be F1 21. be/_ Impressions of Google Stadia - everything except the input lag. 8 and 8. in fact if i play borderlands hey friends, i stream games on my macbook and actually got into it through GFN's free tier. USB and bluetooth controllers have input lag because your phone, PC, We’ve collected a few simple ways you can improve your internet connection to Google Stadia to be both better and faster and have less lag. Edit 2: Lag seems to only be in Destiny, Thumper no lag. You probably know this one already, but just in case: dig through your TV's settings for something like "game mode" and enable it on the input you're using for Stadia. Plenty of gamers have high standards when it comes to frame rate, resolution, and input lag, which Stadia struggled to overcome. Yes there’s a little bit of input lag. No lag on Chrome Browser with Controller plugged in. Stadia was a cloud gaming service developed and operated by Google. This will be crap as well. Hoping google does something about that in the future. Input Lag ONLY on CyberPunk 2077 i know there are many guides that help you to reduce the input lag on stadia (turn off the "turning bonus" option), but i'm playing on CCU with WIFI (60 mbps) in 1080p and i have input lag only on cyberpunk. Service lag is so low that compensates a few milliseconds more or less. 8. Also this is my first time using reddit so if I messed up blame it on input lag. And the stadia controller does this over wifi (which gives more lag than LAN) Ive tried every technology out there, you will always notice the lag and the image quality always suffers. Get support, learn new information, and hang out in the subreddit dedicated to Pixel, Nest, Chromecast, the Assistant, and a few more I actually tested this a couple months back, because i'm not a huge fan of the Stadia controller. The only variable here is the game being played. Google Stadia hands-on: streaming analysis and controller impressions eurogamer. https://support. I watched an in-depth review of DE's performance on Stadia, which included artifacting, upscaling to 4K and noticeable input lag, on the best internet connection possible. in order to update the client, the server needs to take that input, account for the 150 ms input lag in combination with IGN - Google Stadia Review in Progress. when i was using stadia, i couldn't help but notice that input lag was way less than what i was used to on GFN. speedtest OpenWRT Stadia Controller Connection If people are really into gaming and want to play the latest big games, they probably already own a console and those games. With internet game streaming, it will No input lag with Stadia controller. If you have any other suggestions, feel free to share. Hi!Is there any input lag difference between using stadia controller and any another compatible controller? Google stadia on Samsung Galaxy a41? And set the DNS to google 8. When played via LAN, I had less input lag than my brothers series x via wifi. a reddit I don’t feel the input lag either when I play with controller. 4 - The team working on Google Stadia is working to bring "all the games you'd expect to have" to Stadia, plus games that are "only possible in the cloud. CCU much So Stadia, it's always online as if you're playing a multiplayer game. Assuming Ethernet the remaining path to the router is <1ms. Fees good, hitting Install the extension Stadia Enhanced (it's a must) Enable game monitor and check if everything is OK. This didn’t prevent me from smashing my enemy and ending the combat with a perfectly executed Fatality, but overall Google Stadia felt more like a PC experience with an inconsistent framerate, than a console experience where games are Everyone knows the future to gaming isn't hardware but cloud/subscription services. In my tests (both at 960fps video footage and software based checks) a BT connected (cable was actually slower) DS4 controller was actually on par or even a frame faster (~16ms) on average. Or check it out in the app stores Introducing Stadia from Google . That matches my practical experience anyway, there's almost no difference. My Review of Google Stadia: https://youtu. Alright, I'll do exactly what you want but at some point you're just going to have to accept the results and stop trying to dismiss them. 4 Now it’s flawless, before it was unplayable on all games. Also, this doesn't necessarily mean Stadia is using a particular codec that Mi Box doesn't like either. My Internet speed is Gigabit (1000 Mbs down, 30 Mbs up). If you are talking about the problem of lag that exists between the client and the server that is actually drastically improved with Stadia because both the client and the server live on the I'm optimistic about Stadia but I don't believe it'll be perfect. Known in development as Project Stream, the service debuted through a closed beta in October 2018, and publicly launched in November 2019. That's what I did before getting Rage 2 for Stadia and Stadia kicks the snot out of either console with the fast load times. 8 ms both via Bluetooth. There’s just no way around that. So you want a comparison with local, multiple samples, a comparison with Stadia also running at 720p, some sort of onscreen timer to prove no frames are being removed (though that could also be easily faked, hm, not actually sure what the best But for stadia I have straight access to google's datacenter though out main framenetwork (Google's huge datacenter is less than 100km away from my home) Thanks for the info, hopefully they add more azure datapoints for europe - as now this is unplayable (rubberbanding and input lag is huge) I just got a new Android TV (Sony) and got Stadia directly on it, but I have a slight input lag when playing bloodstained or whatever other game. google. For me input lag was due to vsync which is active by default on Chrome, disabling it by running it with command line argument - - disable-gpu-vsync removed any perceptible input lag. Get the Reddit app Scan this QR code to download the app now. The Stadia controller still has input lag to the router as well I seem to remember hearing non-Stadia controllers would have increased input lag, in addition to missing some of the obvious functions built into the proprietary controller. I do not have any game mode settings on my TV. i now pay for a founders subscription and recently signed up for google stadia to play red dead. This means step 2 still needs to be performormed. There will always be a little more input lag with cloud gaming compared to running a game on local hardware. How to fix Google Stadia lag and input latency; How to fix Google Stadia disconnects Google Stadia limits framerate to 60 on PC automatically. My point is that playing a trial on Stadia isn't going to change that. The Stadia controller is great, but it has some pretty lacking support for games that run on Windows, rather than the Stadia platform. (will not be different for Stadia) 10-12ms input lag due to wireless controller transmission (will not be different for Stadia) Google will most likely give priority to Stadia input traffic. Just needed to replace the comcast crap Super quick input lag comparison between Stadia and the new xCloud upgrade r/wiiu. Make sure wherever you're running Stadia has priority, that you're using the Stadia controller, and that your device is connected to Ethernet if possible. My gf for example didn’t feel any input lag stadia or not. Funnily enough only helped reduce the input latency in the web version of Geforce Now and Xcloud. However, lately I played destiny 2 with kbm and the input lag felt ENORMOUS for me. The (un)official home of #teampixel and the #madebygoogle lineup on Reddit. Xbox controller is 6. Things like brightness won't make a difference and game mode should prevent you from changing anything that can impact input lag/latency. The extension in the game monitor will tell what are you using. Edit: Chromecast is wired. Back when Stadia launched, input lag was double what it was on local PC gaming. Xcloud Availability: Tizen, Google Play, Edge, Safari, Chrome. Not sure if that's improved since, but I don't see many Stadia users complaining. If Rage 2 is still on Xbox Game Pass and you have a Xbox, why not try that game out on that platform until you feel like you want it bad enough. net Open. I guess I'm assuming that google will upgrade the stadia data center and can do so more frequently as needed to support newer and higher quality games. I beat Rage 2 at about 30 hours and I really enjoyed the game. Some PCs can't support VP9 and it will be laggy as hell. View community ranking In the Top 5% of largest communities on Reddit.